Other reference pages: |
Creative GraphicsI have tried to categorise these on-line references somewhat. See also the Java references page, which includes information about Java and graphics, and also the fractals references page.
Web pages
BooksI own copies of some of these books, which I have indicated. If you can't get these through your local bookshop, Amazon is a good online UK source, with book reviews and information as well as reasonable prices.
Title: 3D Computer Graphics Author: Alan Watt ISBN: 0201631865 Price: 32.99 from Amazon Publisher: Addison Wesley Year: 1993 An accessible book for people wanting to get into graphics programming. Topics include representation of objects, viewing systems, relfection and illumination models, rendering algorithms, shadows, textures, ray tracing, anti-aliasing, radiosity, animation
I have a copy of this book, which is available for loan, or
if it's just a small section you're interested in I can photocopy that
section for you.
Title: Advanced Animation and Rendering Techniques Author: Alan Watt and Mark Watt ISBN: 0201544121 Price: 31.18 from Amazon Publisher: ACM Press Year: 1999 Topics include: rendering polygonal objects, reflection models, parametric representation techniques, anti-aliasing, shadows, textures, ray-tracing, animation. It goes into further detail than the book mentioned above.
I have a copy of this book, which is available for loan, or
if it's just a small section you're interested in I can photocopy that
section for you.
Title: Algorithms for Image Processing and Computer Vision Author: J. R. Parker ISBN: 0471140562 Price: 40.45 from Amazon Publisher: John Wiley and Sons Year: 1996 This is like a cookbook of graphics algorithm recipes. Topics covered are edge-detection, morphology, grey-level segmentation (including thresholds), texture, skeletonization, image restoration, wavelets, character recognition, symbol recognition, genetic algorithms.
I have a copy of this book, and the CD that comes with it (programs
given in C code). The book and/or CD are available for loan, or
if it's just a small section you're interested in I can photocopy that
section for you.
Title: Image Processing in Java Author: Douglas A. Lyon ISBN: 0139745777 Price: 30.34 from Amazon Publisher: Prentice Hall Year: 1999
An image processing book, with the examples written in Java. Not
just basic graphics programming, there is more advanced material
there too. This book doesn't use Java 2D or the Swing classes.
CD included.
Title: Java 2D Graphics Author: Jonathan Knudsen ISBN: 1565924843 Price: 15.96 from Amazon Publisher: O' Reilly Year: 1999
This book gives a guide to using the Java 2D API, which is a set of
classes for advanced 2D graphics and imaging, encompassing line art,
text, and images in a single comprehensive model.
Title: A Simplified Approach to Image Processing Author: Randy Crane ISBN: 0132264161 Price: 26.95 from Amazon Publisher: Prentice Hall Year: 1999
An image processing book, from the very basics. Examples in C.
Topics include basic image representation, edge detection,
interpolation, tones, dithering, Fourier transforms,
morphing, compression.
Title: Fundamentals of Computer Graphics Editor: R. A. Earnshaw Year: 1985 This is one from the University library, and like most books in there at the moment, it's quite old (1985). It's a compilation of various assorted papers on computer graphics. Two of the articles towards the end might be of interest, concerning human-computer interaction.
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